4 batters
Top-order form, boundary rate, and pace-vs-spin match-up. Allocate 38–44 credits.
A beginner-friendly walk-through. Sign up, pick a fixture, build an eleven inside the salary cap, choose captain and vice-captain, then enter a contest. The whole flow takes twelve minutes the first time you do it.
Use /download/ for the Play Store link or the APK. Verify SHA-256 before installing the APK.
Open the app, tap Sign up, enter mobile, receive OTP, set a four-digit PIN or enable biometric.
The home screen lists today's matches. Tap a fixture to see the player pool and contest list.
Select 11 players within the 100-credit salary cap. Role split is typically 4-3-1-3 (batters, all-rounders, keeper, bowlers).
C gets 2x and VC gets 1.5x. Pick your highest-ceiling player for C and your second-best for VC.
Practice (free), head-to-head (two teams), mega (thousands of entries). Read the rules and prize break-up before entry.
Lock is at the toss. After the toss, only the playing-eleven swap is allowed until the first ball.
Watch the signal stream. The desk publishes a captain pick before every fixture. Read the reasoning on /cricket-predictions/.
| Action | T20 | ODI | Test |
|---|---|---|---|
| Run | 1 | 1 | 1 |
| Boundary bonus | +4 | +4 | +4 |
| Six bonus | +6 | +6 | +6 |
| Wicket (bowler) | 25 | 25 | 16 |
| Catch | 8 | 8 | 8 |
| Stumping | 12 | 12 | 12 |
Captain picks 2x. Vice-captain picks 1.5x. Some contests run modified rules — read the contest card before entry.
Top-order form, boundary rate, and pace-vs-spin match-up. Allocate 38–44 credits.
Batting + bowling points. The role that wins mega contests. Allocate 27–33 credits.
Stumping value and batting order. Allocate 8–11 credits.
Wicket share on the surface. Pace on green, spin on dry. Allocate 24–30 credits.
Ninety seconds for mobile OTP. KYC adds two to five minutes for PAN and Aadhaar. The first team takes another five to ten minutes if you read the pitch report first.
100 credits. Every player carries a credit value based on form, role, and recent points. Pick a balanced eleven inside the cap.
Lock is at the toss. Before the toss you can swap freely. After the toss, only the playing-eleven swap is allowed until the first ball.
Yes. Many players run two or three teams in different contests. Each contest has its own team; you can copy a base and tweak per contest.
You can still lock your team after the toss using the playing-eleven. Captain and vice-captain remain locked at toss; only the playing-eleven swaps until the first ball.
The app shows live standings during play. Final standings settle within fifteen minutes of the last ball.
Wecap publishes what the desk has read and verified. Deposit limits, contest structures, and welcome terms are governed by the operator — confirm inside the app before you commit.